AgentSecured
Inherits: MessagingBase, IAgentSecured
Base contract for messaging contracts that are secured by the agent manager.
AgentSecured
relies on AgentManager
to provide the following functionality:
- Keep track of agents and their statuses.
- Pass agent-signed statements that were verified by the agent manager.
- These statements are considered valid indefinitely, unless the agent is disputed.
- Disputes are opened and resolved by the agent manager.
AgentSecured
implementation should never use statements signed by agents that are disputed.
State Variables
agentManager
Returns the address of the local AgentManager contract, which is treated as the "source of truth" for agent statuses.
address public immutable agentManager;
inbox
Returns the address of the local Inbox contract, which is treated as the "source of truth" for agent-signed statements.
Inbox passes verified agent statements to IAgentSecured
contract.
address public immutable inbox;
_disputes
mapping(uint32 => DisputeFlag) internal _disputes;
__GAP
gap for upgrade safety
uint256[49] private __GAP;
Functions
onlyAgentManager
modifier onlyAgentManager();
onlyInbox
modifier onlyInbox();
constructor
constructor(string memory version_, uint32 synapseDomain_, address agentManager_, address inbox_)
MessagingBase(version_, synapseDomain_);
openDispute
Local AgentManager should call this function to indicate that a dispute between a Guard and a Notary has been opened.
function openDispute(uint32 guardIndex, uint32 notaryIndex) external onlyAgentManager;
Parameters
Name | Type | Description |
---|---|---|
guardIndex | uint32 | Index of the Guard in the Agent Merkle Tree |
notaryIndex | uint32 | Index of the Notary in the Agent Merkle Tree |
resolveDispute
Local AgentManager should call this function to indicate that a dispute has been resolved due to one of the agents being slashed.
rivalIndex
will be ZERO, if the slashed agent was not in the Dispute.
function resolveDispute(uint32 slashedIndex, uint32 honestIndex) external onlyAgentManager;
Parameters
Name | Type | Description |
---|---|---|
slashedIndex | uint32 | Index of the slashed agent in the Agent Merkle Tree |
honestIndex | uint32 |
agentStatus
Returns (flag, domain, index) for a given agent. See Structures.sol for details.
Will return AgentFlag.Fraudulent for agents that have been proven to commit fraud, but their status is not updated to Slashed yet.
function agentStatus(address agent) external view returns (AgentStatus memory);
Parameters
Name | Type | Description |
---|---|---|
agent | address | Agent address |
Returns
Name | Type | Description |
---|---|---|
<none> | AgentStatus | Status for the given agent: (flag, domain, index). |
getAgent
Returns agent address and their current status for a given agent index.
Will return empty values if agent with given index doesn't exist.
function getAgent(uint256 index) external view returns (address agent, AgentStatus memory status);
Parameters
Name | Type | Description |
---|---|---|
index | uint256 | Agent index in the Agent Merkle Tree |
Returns
Name | Type | Description |
---|---|---|
agent | address | Agent address |
status | AgentStatus | Status for the given agent: (flag, domain, index) |
_agentStatus
Returns status of the given agent: (flag, domain, index).
function _agentStatus(address agent) internal view returns (AgentStatus memory);
_getAgent
Returns agent and their status for a given agent index. Returns zero values for non existing indexes.
function _getAgent(uint256 index) internal view returns (address agent, AgentStatus memory status);
_isInDispute
Checks if the agent with the given index is in a dispute.
function _isInDispute(uint32 agentIndex) internal view returns (bool);